Gamasutra names Wadjet Eye Games as one of the Top 20 Breakthrough Developers of 2008!
August 13, 2008
So it appears Gamasutra likes us, as they just named Wadjet Eye Games as one of the Top 20 Breakthrough Developers of 2008. Thanks, Gamasutra!
August 13, 2008
So it appears Gamasutra likes us, as they just named Wadjet Eye Games as one of the Top 20 Breakthrough Developers of 2008. Thanks, Gamasutra!

Indie Game Developer's Podcast
While at GDC, I was interviewed by the Indie Game Developer's Podcast. We talked about the formation of Wadjet Eye, team management, as well as my work on the (heretofore unnamed) Playfirst project.
While at GDC, I was interviewed by the Indie Game Developer's Podcast. We talked about the formation of Wadjet Eye, team management, as well as my work on the (heretofore unnamed) Playfirst project.

Press release: Wadjet Eye Games announces publishing deal with Lively Ivy Studios
FOR IMMEDIATE RELEASE
(July 10, 2008/New York City)
Wadjet Eye Games, the indie game studio focused solely on adventure games, today announced a publishing deal with Lively Ivy Studios, an independent game developer who won several awards in 2006 for its PC adventure, "Spooks" as well as for its more recent critically-acclaimed PC game "Nanobots." Under the terms of the agreement, Lively Ivy Studios will develop a new adventure title to be published by Wadjet Eye Games.
"When we first worked with Lively Ivy back in 2007, we knew that we found a unique and energetic talent," said David Gilbert, CEO and creative director of Wadjet Eye Games. "It has always been a long-term goal for Wadjet Eye to become a publisher for other indie developers. Now that we are in a position to do that, we knew just who to call. We are very excited to work with Lively Ivy in creating a fun, challenging game that will appeal to both adventure and casual gamers alike."
Wadjet Eye Games will fund the game's development and will take over the sales and marketing of the game, allowing Lively Ivy to focus purely on development.
"I'm thrilled to be working with Wadjet Eye once again," said Erin Robinson, the creative force behind Lively Ivy Studios. "I hope to continue in the Wadjet Eye tradition of producing entertaining and thoughtful games, and I'm honored that Dave has granted me this opportunity."
About Wadjet Eye Games
Founded in 2006, Wadjet Eye Games has developed a reputation for producing award-winning and critically acclaimed adventure games for the PC. Committed to creating unique character-driven game experiences around recognizable brands, Wadjet Eye Games has grown from a small homebrew operation to a company sought after by major publishers. The company's portfolio includes the award-winning "The Shivah" and "Blackwell" series, both of which led to a Game Developers Choice nomination in 2007. For more information, visit http://www.wadjeteyegames.com.
About Lively Ivy Studios
Lively Ivy Studios has been producing distinctive freeware adventure games since 2005. Notable for their original storylines, lovably quirky characters, and trademark humor, Lively Ivy's games have enjoyed considerable popularity in the independent games community. Erin Robinson, founder and creative director, recently won first place in Gamedev's competition for Aspiring Women Game Artists. For more information, visit http://livelyivy.com.
FOR IMMEDIATE RELEASE
(July 10, 2008/New York City)
Wadjet Eye Games, the indie game studio focused solely on adventure games, today announced a publishing deal with Lively Ivy Studios, an independent game developer who won several awards in 2006 for its PC adventure, "Spooks" as well as for its more recent critically-acclaimed PC game "Nanobots." Under the terms of the agreement, Lively Ivy Studios will develop a new adventure title to be published by Wadjet Eye Games.
"When we first worked with Lively Ivy back in 2007, we knew that we found a unique and energetic talent," said David Gilbert, CEO and creative director of Wadjet Eye Games. "It has always been a long-term goal for Wadjet Eye to become a publisher for other indie developers. Now that we are in a position to do that, we knew just who to call. We are very excited to work with Lively Ivy in creating a fun, challenging game that will appeal to both adventure and casual gamers alike."
Wadjet Eye Games will fund the game's development and will take over the sales and marketing of the game, allowing Lively Ivy to focus purely on development.
"I'm thrilled to be working with Wadjet Eye once again," said Erin Robinson, the creative force behind Lively Ivy Studios. "I hope to continue in the Wadjet Eye tradition of producing entertaining and thoughtful games, and I'm honored that Dave has granted me this opportunity."
About Wadjet Eye Games
Founded in 2006, Wadjet Eye Games has developed a reputation for producing award-winning and critically acclaimed adventure games for the PC. Committed to creating unique character-driven game experiences around recognizable brands, Wadjet Eye Games has grown from a small homebrew operation to a company sought after by major publishers. The company's portfolio includes the award-winning "The Shivah" and "Blackwell" series, both of which led to a Game Developers Choice nomination in 2007. For more information, visit http://www.wadjeteyegames.com.
About Lively Ivy Studios
Lively Ivy Studios has been producing distinctive freeware adventure games since 2005. Notable for their original storylines, lovably quirky characters, and trademark humor, Lively Ivy's games have enjoyed considerable popularity in the independent games community. Erin Robinson, founder and creative director, recently won first place in Gamedev's competition for Aspiring Women Game Artists. For more information, visit http://livelyivy.com.

Article on Mary Margaret
Mary Margaret is one of the leading recruiters for the game industry. On their most recent newsletter, there was an article about Manifesto games and the indie games they help promote. A large chunk of the article talks about Wadjet Eye Games and The Shivah in particular.

Interview with Yesterday's Salad
I was recently interviewed in a podcast by Yesterday's Salad. If you care to hear me talk about game development instead of reading about it on your screen, then feel free to CHECK IT OUT. We talk about game development, life as an indie, and spill more info about Joey than I probably should have.

Interview with Gaming World
I was recently interviewed by Gaming World, which is a site that I used to trawl all the time in order to play indie RPGs. I was asked some pretty interesting questions, so go and check it out.

Interview with Gamezebo
During GDC I had the pleasure of being interviewed by Erin Bell of Gamezebo, one of the top casual game news sites. The interview has been transcribed and is now available to read on their site. We talk about Blackwell, being an indie developer, the Playfirst deal, and more.

Press Release: PlayFirst Signs Acclaimed Developer Wadjet Eye Games to Publishing Deal
"When we first met Wadjet Eye at GDC 2007, we knew we had found a talented independent developer with a similar creative philosophy to ours: the casual games industry needs more innovative games," said Kenny Shea Dinkin, vice president and creative director, PlayFirst. "We look forward to working with Wadjet Eye and creating an imaginative and inventive game that will break the mold."
PlayFirst will fund Wadjet Eye's game development and take the lead over the sales and marketing of the game, allowing Wadjet Eye to focus on game development.
"This partnership with PlayFirst presents a great opportunity for us to make a game that we really want to make," said David Gilbert, chief executive officer, Wadjet Eye Games. "Being an independent developer we've been hampered by low budgets, so this partnership will allow us to focus on what we do best."
To learn about publishing opportunities with PlayFirst please visit the developer site developer.playfirst.com. To schedule a meeting with PlayFirst producers at GDC 2008, please send an email to devdash(AT)playfirst.com. For more information about PlayFirst games please visit http://www.playfirst.com.
About PlayFirst, Inc.
PlayFirst is the leading publisher focused exclusively on casual games. Committed to building shared casual game experiences around lasting original brands, PlayFirst games are rich in gameplay, story and character. PlayFirst works with talented internal and external developers to bring mass market games to multiple platforms, including PC, Mac, mobile, handheld and console. The company's portfolio includes the world-renowned Diner Dash® franchise, as well as top-selling games such as Wedding Dash(TM), Chocolatier®, and Dream Chronicles(TM). Founded in 2004, PlayFirst is funded by Mayfield Fund, Trinity Ventures, Rustic Canyon Partners and DCM. For more information visit http://www.playfirst.com and http://www.dinerdash.com.
PlayFirst, Diner Dash, Wedding Dash, Chocolatier, Dream Chronicles, and all related titles, logos, and characters are trademarks of PlayFirst, Inc. PlayFirst, Diner Dash, and Chocolatier are registered in the U.S.
PlayFirst Signs Acclaimed Developer Wadjet Eye Games to Publishing Deal
Monday February 18, 9:30 am ET
SAN FRANCISCO, Feb. 18 /PRNewswire/ -- PlayFirst, Inc., the leading publisher focused exclusively on casual games, today announced a publishing deal with Wadjet Eye Games, an independent game developer that was nominated for "Best New Studio" at the 2007 Game Developer's Conference. Under the terms of the agreement, Wadjet Eye will develop a new casual adventure title to be published by PlayFirst.
"When we first met Wadjet Eye at GDC 2007, we knew we had found a talented independent developer with a similar creative philosophy to ours: the casual games industry needs more innovative games," said Kenny Shea Dinkin, vice president and creative director, PlayFirst. "We look forward to working with Wadjet Eye and creating an imaginative and inventive game that will break the mold."
PlayFirst will fund Wadjet Eye's game development and take the lead over the sales and marketing of the game, allowing Wadjet Eye to focus on game development.
"This partnership with PlayFirst presents a great opportunity for us to make a game that we really want to make," said David Gilbert, chief executive officer, Wadjet Eye Games. "Being an independent developer we've been hampered by low budgets, so this partnership will allow us to focus on what we do best."
To learn about publishing opportunities with PlayFirst please visit the developer site developer.playfirst.com. To schedule a meeting with PlayFirst producers at GDC 2008, please send an email to devdash(AT)playfirst.com. For more information about PlayFirst games please visit http://www.playfirst.com.
About PlayFirst, Inc.
PlayFirst is the leading publisher focused exclusively on casual games. Committed to building shared casual game experiences around lasting original brands, PlayFirst games are rich in gameplay, story and character. PlayFirst works with talented internal and external developers to bring mass market games to multiple platforms, including PC, Mac, mobile, handheld and console. The company's portfolio includes the world-renowned Diner Dash® franchise, as well as top-selling games such as Wedding Dash(TM), Chocolatier®, and Dream Chronicles(TM). Founded in 2004, PlayFirst is funded by Mayfield Fund, Trinity Ventures, Rustic Canyon Partners and DCM. For more information visit http://www.playfirst.com and http://www.dinerdash.com.
PlayFirst, Diner Dash, Wedding Dash, Chocolatier, Dream Chronicles, and all related titles, logos, and characters are trademarks of PlayFirst, Inc. PlayFirst, Diner Dash, and Chocolatier are registered in the U.S.

Mystery Manor interview
Danyboy of Mystery Manor has interviewed me and posted it on their forum. We talked about the series, ghosts, and and what's in store for future Blackwell installments.

Game development article by Dave Gilbert
In fall of '07, I wrote an article for the Game Career Guide about my experiences developing Blackwell Unbound. You can read that article by clicking here.

Wadjet Eye Games discussed on 1up Podcast
The Shivah was briefly discussed in a 1up.com podcast called "Retronauts". You can listen to the exerpt HERE.

Blackwell Legacy discussed on podcast
AGSers Grundislav and Zooty discussed The Blackwell Legacy in their most recent AGS Podcast.

Shivah awarded "Game of the Month Award" from PC Zone UK
The Shivah has won the March 2007 "Game of the Month" award from PC Zone UK.

Wadjet Eye Games on NPR
We were briefly discussed on a recent NPR program called "All Things Considered." The audio file is hosted on THIS PAGE (remember to click the "Listen" button to play the file).

Press release: Wadjet Eye Games nomiated for a Game Developer's Choice Award!
Manifesto Games (www.manifestogames.com) is delighted to congratulate Dave Gilbert, whose development studio Wadjet Eye Games has been nominated for a Game Developers Choice Award in the category of Best New Studio. Dave's two games, The Shivah, released in the fall of 2006, and The Blackwell Legacy, released in January 2007, are both distributed by Manifesto Games.
The Developers Choice Awards are nominated and voted on by developer members of the International Game Developers Association (IGDA) and are presented at the Game Developers Conference. This year, the conference will be in San Francisco and the awards ceremony will take place on Wednesday, March 7 at the Moscone Convention Center. The other studios nominated in the same category are Gastronaut Studios; Iron Lore Entertainment; Naked Sky Entertainment; and Ready At Dawn Studios.
"Dave has great narrative abilities and a true quirky originality; I can't imagine anyone else delivering a game about a Rabbi undergoing a crisis of faith, let alone one so compelling," says Greg Costikyan, CEO of Manifesto Games, the online distributor of independently produced games. "Dave's games are the best illlustration I know of that great gameplay is not dependent on glitz or graphics but on good writing and design. He deserves this nomination and it couldn't happen to a nicer guy," Costikyan continued.
"You know how people say it's an honor just to be nominated? Well it really is - my co-nominees are incredibly talented and accomplished and I really didn't imagine things would take off like this," Dave Gilbert told Manifesto. "The Shivah was my first commercial game and for while I as waiting for someone to tap me on the shoulder and tell me that the reviews and sales weren't real, or that there was some kind of mistake. I think it's great that the industry has evolved to the point where it not only accepts games like mine, but also takes time to honor them. "
==FOR IMMEDIATE RELEASE==
Manifesto Games (www.manifestogames.com) is delighted to congratulate Dave Gilbert, whose development studio Wadjet Eye Games has been nominated for a Game Developers Choice Award in the category of Best New Studio. Dave's two games, The Shivah, released in the fall of 2006, and The Blackwell Legacy, released in January 2007, are both distributed by Manifesto Games.
The Developers Choice Awards are nominated and voted on by developer members of the International Game Developers Association (IGDA) and are presented at the Game Developers Conference. This year, the conference will be in San Francisco and the awards ceremony will take place on Wednesday, March 7 at the Moscone Convention Center. The other studios nominated in the same category are Gastronaut Studios; Iron Lore Entertainment; Naked Sky Entertainment; and Ready At Dawn Studios.
"Dave has great narrative abilities and a true quirky originality; I can't imagine anyone else delivering a game about a Rabbi undergoing a crisis of faith, let alone one so compelling," says Greg Costikyan, CEO of Manifesto Games, the online distributor of independently produced games. "Dave's games are the best illlustration I know of that great gameplay is not dependent on glitz or graphics but on good writing and design. He deserves this nomination and it couldn't happen to a nicer guy," Costikyan continued.
"You know how people say it's an honor just to be nominated? Well it really is - my co-nominees are incredibly talented and accomplished and I really didn't imagine things would take off like this," Dave Gilbert told Manifesto. "The Shivah was my first commercial game and for while I as waiting for someone to tap me on the shoulder and tell me that the reviews and sales weren't real, or that there was some kind of mistake. I think it's great that the industry has evolved to the point where it not only accepts games like mine, but also takes time to honor them. "

Mel Gibson vs. The Shivah
Mel Gibson had something to say about The Shivah, as reported by the Extrapolator.


The Shivah voted Gametunnel's "Indie Game of the Month" for November '06

The Shivah was nominated for the Gametunnel Indie Game of the Month for November '06, where it tied for second place.

The Shivah was nominated for the Gametunnel Indie Game of the Month for November '06, where it tied for second place.














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