Wadjet Eye Games

Author Topic: Hugely disappointing  (Read 51528 times)

Morello

  • Guest
Re: Hugely disappointing
« Reply #15 on: February 28, 2011, 12:31:37 PM »
I got stuck a few times the first time I played it, too.  Darn extension plug.
I also cursed the extension plug :-)

Offline Nathan Allen Pinar

  • Full Member
  • ***
  • Posts: 153
  • Composer & Sound Designer of Gemini Rue and Technobablyon
    • View Profile
    • Nathan Allen Pinard
Re: Hugely disappointing
« Reply #16 on: February 28, 2011, 05:00:49 PM »
Quote
"But to give you an example of what I'm talking about, going from "I'm looking for this guy" to "I'll look him up on the internet" is not a puzzle. Even the getting the ID card to access  the internet wasn't a puzzle, because some guy just gave it to me for no apparent reason. "I've never met you before, you seem kind of suspicious and you have no legal ID. So I guess you can borrow mine!"

Voice acting is subjective...but so is dialogue.

The vendor giving him the card was a fight against "The Man" so it makes sense to me in a sci-fi tv show way.

Quote
"But to give you an example of what I'm talking about, going from "I'm looking for this guy" to "I'll look him up on the internet" is not a puzzle"

Well no, but it's a tutorial.

I'm not sure what your were expecting, as to me adventure games are not supposed to be mind boggling and make you want to spend hours on a puzzle. But I'm sorry your disappointed.

Quote
"I love the Blackwell games, but having bought Emerald City Confidential, Puzzle Bots and now Gemini Rue, I'm not buying anything unrelated to Blackwell from you again. It's just a guaranteed disappointment."

You didn't like ECC? That game was amazing. Seems your more interested in Puzzles than story, which is fine, but adventure games don't really feed that need. Blackwell wasn't that hard at all either.
« Last Edit: February 28, 2011, 05:02:20 PM by Nathan Allen Pinar »

Soth

  • Guest
Re: Hugely disappointing
« Reply #17 on: February 28, 2011, 06:29:57 PM »
ye, what de foooook, I loved Emerald City Confidential as well. It felt more casual in a way (puzzle-wise, anyway), but the setting, characters and general feeling of the game was really good. I'd love to see a sequel.

Tiggum

  • Guest
Re: Hugely disappointing
« Reply #18 on: February 28, 2011, 09:53:25 PM »
Well no, but it's a tutorial.

What? When does the real game start then? And why am I forced to play through a tutorial anyway?


You didn't like ECC? That game was amazing. Seems your more interested in Puzzles than story, which is fine, but adventure games don't really feed that need. Blackwell wasn't that hard at all either.

ECC was absurdly easy and as for the story, I honestly can't remember anything about it. It just wasn't interesting. I remember thinking some of the characters and backstories seemed interesting, and it made me want to read the books, but the game plot itself was (quite clearly) entirely forgettable. It did look nice though, I'll give it that.

Also, adventure games are entirely about puzzles. Solving puzzles to progress the plot is basically the definition of an adventure game.

True, the Blackwell games are not the most difficult. But the solutions to the puzzles do require thought and are not simply the obvious solutions. By contrast (what I've seen of) GR is basically a really badly written, repetitive cartoon where you have to click a lot for no reason.

Offline Nathan Allen Pinar

  • Full Member
  • ***
  • Posts: 153
  • Composer & Sound Designer of Gemini Rue and Technobablyon
    • View Profile
    • Nathan Allen Pinard
Re: Hugely disappointing
« Reply #19 on: February 28, 2011, 10:02:35 PM »
Quote
GR is basically a really badly written, repetitive cartoon where you have to click a lot for no reason.

To each his own I guess. I'm sorry you didn't like the game. For someone that has played it all the way through at least 9 times, I still enjoy it.

Majestic12

  • Guest
Re: Hugely disappointing
« Reply #20 on: March 01, 2011, 05:23:16 AM »
I'm curious to see you complain about stories when they're quite interesting. Most adventure games don't have a decent story at all - ever played Sam & Max or Monkey Island? Both the stories can be summed up in a line or two. Sam & Max also had some of the most evil puzzles in any LEC adventure game and yet is still a classic.

For me the puzzles could be a bit harder but I'm glad they weren't because moving around really bugged me - the "escape" trick helps a great deal, though but being stuck with the apartments and the dozens of doors would drive me utterly bonkers.

Seriously, adventure game creators please listen: do NOT make any areas where there's a lot of doors or windows or ANYTHING which can be interacted with. When people get stuck they will feel forced to try them all just in case because in the past, it's been so that certain games made one of those "slightly" different.

Tiggum

  • Guest
Re: Hugely disappointing
« Reply #21 on: March 01, 2011, 08:17:08 AM »
ever played Sam & Max or Monkey Island?

I played a little of the first of the Tales of Monkey Island games. It was awful. Otherwise, no.

Offline Nathan Allen Pinar

  • Full Member
  • ***
  • Posts: 153
  • Composer & Sound Designer of Gemini Rue and Technobablyon
    • View Profile
    • Nathan Allen Pinard
Re: Hugely disappointing
« Reply #22 on: March 01, 2011, 12:06:40 PM »
Probably my favorite point and click adventure was The Longest Journey, along with it's sequel: Dreamfall.

Dreamfall was simple. Very simple. But it was like playing through a book. Pretty amazing game that affected me more than others.

Leon Willet's score actually added to that game a lot as well.

Offline saikofish

  • Jr. Member
  • **
  • Posts: 65
    • View Profile
Re: Hugely disappointing
« Reply #23 on: March 01, 2011, 12:33:16 PM »
I think the moral of the story here is that Tiggum does not like adventure games, and Gemini Rue, being a classic example of one, isn't really disappointing as much as the genre as a whole. I don't think there's anything else to see here.

greybeard

  • Guest
Re: Hugely disappointing
« Reply #24 on: March 01, 2011, 04:42:56 PM »
Well, for me I would just call it mildly disappointing. I like the games from WadjetEye but my disability does not give me the capability to play games with action and timed sequences. That is why I migrated to adventure games. I cannot perform the key sequences required in the amount of time provided in GeminiRue so I did not get very far in the game. It was disappointing for me because of that. Otherwise I am sure it is a great game. :'(

~greybeard

Offline Nathan Allen Pinar

  • Full Member
  • ***
  • Posts: 153
  • Composer & Sound Designer of Gemini Rue and Technobablyon
    • View Profile
    • Nathan Allen Pinard
Re: Hugely disappointing
« Reply #25 on: March 01, 2011, 05:24:15 PM »
Well, for me I would just call it mildly disappointing. I like the games from WadjetEye but my disability does not give me the capability to play games with action and timed sequences. That is why I migrated to adventure games. I cannot perform the key sequences required in the amount of time provided in GeminiRue so I did not get very far in the game. It was disappointing for me because of that. Otherwise I am sure it is a great game. :'(

~greybeard

Not sure how far your disability goes, but you can button mash when you set it to easy.

I just go out of cover and fire constantly while getting hit lol the 8 hits you get usually get you through it, but I guess timing in a way still matters.

greybeard

  • Guest
Re: Hugely disappointing
« Reply #26 on: March 01, 2011, 05:45:58 PM »
Oh, the timing is pretty easy to figure out exactly. My disability is a nervous system problem where there always isn't an efficient connection between the brain and the neurons that fire the muscles. Sometimes this means my finger responds too late and sometime it jerks too early. When it agrees with my brain there is no problem. Now visually the timing disconnect leads too a little nausea when I'm forced to repeat an action in a short period of time. Hence, the "perfect storm" for action and timed sequences.

I just wonder the same things about the people who are complaining about the game. I have no control over my disappointment. If I could control my fingers I am perfectly happy with the game up to the escape sequence which required repeated shooting when taken back to the autosave which I might add is a good part of the game. I have no problem whatsoever with any aspect of the game except my disability. BTW, my skill is set to easy.

~greybeard

Tiggum

  • Guest
Re: Hugely disappointing
« Reply #27 on: March 01, 2011, 08:33:42 PM »
I think the moral of the story here is that Tiggum does not like adventure games

I've already listed several adventure games I like a lot. I could go on, but I don't think there's really much point in doing so since you're clearly not actually reading what I'm writing anyway.

oglver22

  • Guest
Re: Hugely disappointing
« Reply #28 on: March 02, 2011, 10:36:43 PM »
I think the moral of the story here is that Tiggum does not like adventure games

I've already listed several adventure games I like a lot. I could go on, but I don't think there's really much point in doing so since you're clearly not actually reading what I'm writing anyway.

Please don't go on.  You are exhibiting extreme trollish behavior, and its too bad that whatever unrelated anger management problems you have manifest in you coming on to an indie developer's own website to trash his creation.  The reviews of Gemini Rue by other humans who have played it, plus reviews of Puzzle Bots, which I bought and loved, prove that whatever your opinion is worth, it is in the extreme minority and thus not worth hearing.  We are reading what you are writing and it is spiteful and mean; now leave.  Any more and you prove that you're just in it for the lulz.

Tiggum

  • Guest
Re: Hugely disappointing
« Reply #29 on: March 03, 2011, 06:57:38 AM »
You are exhibiting extreme trollish behavior
Any more and you prove that you're just in it for the lulz.

Who appointed you arbiter of opinion and official forum police? I posted here because I have legitimate complaints about a game that I feel was marketed in a way that made it out to be something that it is not by a company that I initially had great respect for, but find that I am now unable to trust.

Honestly, I think the Blackwell games are fantastic and are exactly what I expected to get when I read the information about them on the website. But the three other games mentioned, most recently Gemini Rue, have been talked up on the site to be things that they're just not.

And this is the issue, by the way. It's not that Wadjet Eye dared to release a game of which I do not personally approve. It's that they consistently said things about these games that led me to believe that I would enjoy them, and I don't appreciate the fact that I spend my money (small though the amount may be) only to find that the game I received is not the one I was promised.

If you don't want to read what I have to say, as far as I'm aware no one is forcing you to read it. But when people attack me for making what I feel is a legitimate complaint about something I paid for in good faith I think I'm entitled to defend my position.