Thanks for the responses, everyone! As I've progressed with this game development thing, I've spent a lot of time debating what my next move should be, or what the fans and the audience could want. It's very interesting hearing your thoughts, so I'm probably going to be asking more questions like these as I go forward.
Hah! Recording the voice acting is my favorite part of production!
That's been the main source of contention! I would love to continue the series in the "convergence" style and it would be painful to turn back the clock production-wise. Normally you expect to see graphics improve over time, although nobody seemed to mind the graphics in Unbound.
Charging you guys more is not something I'd want to do. I am considering doing what I did with Unbound. I.e., Lowering the production values but also lowering the price to compensate. Both me and the customers benefit. I pay less to make the game and the customer pays less to buy it. Unfortunately, the end result isn't as slick and pretty.
Oh and everyone, you should totally go and buy Andrew's game
Thanks! It's always nice to meet people who have been following my stuff since the "Two of a Kind" days. And the fact that you remember "Postman" takes me back. It's been... gosh, ten years since I wrote that thing. Yeesh, thanks for making me feel old. :p
By lowering production values I'm not considering turning Rosa and Joey into stick figures (although that would be an interesting style on its own!). The style I'm thinking of going for is along the line of Ben Chandler's work
(Ben's actually on board to work on another project of mine). His style is very simple, but very evocative. But we're still in the early stages, so as with everything... we'll see!
Keep your thoughts coming, guys.