Thanks for the kind words.
The space bar idea is a nice one. In Primordia, "scrounging for junk in a worn-out world" was kind of thematic, so there was a degree of "make the player feel like Horatio" in having the player search for hotspots. I also think there is some danger that if you show the player all the hotspots, interacting with the world becomes a laundry list. (The same is sort of true with numbering the kiosk entries.) But at the same time, I really don't like frustrating players, and the main reaction to hotspot-hunting and entry-searching was frustration not delight.

As for the plot hole, I think you're right -- I looked and it appears she mentions the UNNIIC without Horatio ever having named it for her. Very suspicious...

(I can't fix the forum; that's a WEG issue!)