Hi,
I own quite some of your games (bought via GOG) At least two of them (Primordia and Gemini Rue) segfault as soon as I want to start a game (i.e., the intro loads fine)
Googling around I found a (quite old) post here describing the same(?) problem:
www.wadjeteyegames.com/forum/index.php?topic=3153.0though no solution there. But i found the error in the issues of AGS:
github.com/adventuregamestudio/ags/issues/195It tries to unlock some not locked mutexes....
As suggested in the thread, I compiled a (recent) version of AGS myself, and with that both games run fine.
The version of AGS reported in the games from GOG was
AGS: Adventure Game Studio v3.3 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-20xx others
ACI version 3.3.0.1132
The (working) one here is
Adventure Game Studio v3.4 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-2017 others
ACI version 3.4.1.6
Not sure if there are compatibility issues to be expected with a newer runtime? But maybe some update of the packages might be a good idea?
I'll likely also check the other games I have (Blackwell, Golden Wake, Resonance, Shivah), but they are currently not installed on my computer here...