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Author Topic: Blackwell Legacy crash  (Read 10737 times)

stillinthe90s

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Blackwell Legacy crash
« on: July 26, 2012, 10:35:09 AM »
I bought and played through Blackwell legacy last night and had a great time.
However, the first time I spoke to Adrian the R.A, the game crashed producing  this message and an error file:
Quote
---------------------------
Illegal exception
---------------------------
An exception 0xC0000094 occurred in ACWIN.EXE at EIP = 0x0044495F ; program pointer is +1004, ACI version 3.21.1115, gtags (1,4)
AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and post the details on the AGS Technical Forum.
in "GlobalScript.asc", line 320
Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.
An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
---------------------------
OK   
---------------------------

This glitch/bug was reported in the AGS forums earlier this year as well: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45145.msg605002#msg605002

So, is this an unaddressed bug or did hey give me an obsolete version of the game? (Bought it from gog.com in their Blackwell bundle, july 25)

Also, some minor things...
*The help function in the game says that the notepad and the combining-clues -function are not yet available, even though they are.
*When talking to Adrian, some of the notebook topics does not play speech, or plays the wrong line.
*When talking to Kelly, nothing happens when clicking the option 'Deacon and Quija'.

Thanks.

Offline DaveGilbert

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Re: Blackwell Legacy crash
« Reply #1 on: July 26, 2012, 06:08:42 PM »
Hi. Does this bug happen every time you play through the game? The person who originally reported that bug told me later that it didn't happen when he/she replayed.

stillinthe90s

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Re: Blackwell Legacy crash
« Reply #2 on: July 26, 2012, 09:52:33 PM »
Hi Dave!
I could not reproduce the crash but that may be because I simply did things in a different order.
But even if it does not occur every time, it's worth taking a look at if you ever rebuild the game again.

Just finished Convergence btw. Best so far.
Cheers.

Offline ocksmall

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Re: Blackwell Legacy crash
« Reply #3 on: April 26, 2014, 01:15:42 PM »
I am having the except issue and it happens every time I play. Can not get past it please help, really frustrating

Offline Ozzie

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Re: Blackwell Legacy crash
« Reply #4 on: April 26, 2014, 10:14:04 PM »
I got an almost identical error message to the one OP did. I bolded the bit that differs:
Quote
---------------------------
Illegal exception
---------------------------
An exception 0xC0000094 occurred in ACWIN.EXE at EIP = 0x0044495F ; program pointer is +1004, ACI version 3.21.1115, gtags (2,4)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and post the details on the AGS Technical Forum.

in "GlobalScript.asc", line 320


Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.

An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
---------------------------
OK   
---------------------------

It happened during the first time I talked to the room mate of the girl that killed herself.

Offline Ozzie

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Re: Blackwell Legacy crash
« Reply #5 on: April 27, 2014, 10:28:21 AM »
Another bug: When you ask Adrian about Davenport, Rosa says in text "Do you know anyone named 'Davenport'", but in voice "Thanks anyway".

Edit: Another discrepancy: When you ask Allie about ouija boards, she says in text "I knew an ouija board once", but in voice "I had an ouija board once".

Edit edit: When you visit Bellevue hospital after visiting hours are over and you try to take one of the keys when Joey isn't in the proximity of the radio, Rosa says in text something like "Yeah sure. While the guard is watching me?", but we hear her say something else.
« Last Edit: April 27, 2014, 04:06:55 PM by Ozzie »

Offline dzyeph

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Re: Blackwell Legacy crash
« Reply #6 on: April 28, 2014, 07:07:38 PM »
Hi, I'm having the crashing issue when first talking to the R.A., this is my 3rd run through of the game and the first time I've hit the issue, it always occurs after the 2nd prompt of the conversation (e.g. pick 'Announce Myself', then 'Be Evasive', then at the point where the notebook is meant to appear it bombs out).

Error:
Quote
---------------------------
Illegal exception
---------------------------
An exception 0xC0000094 occurred in ACWIN.EXE at EIP = 0x0044495F ; program pointer is +1004, ACI version 3.21.1115, gtags (1,4)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and post the details on the AGS Technical Forum.

in "GlobalScript.asc", line 320


Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.

An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
---------------------------
OK   
---------------------------

I also noticed a minidump file kicking around in the installation folder, punching that through Visual Studio gave this summary:
Quote
Dump Summary
------------
Dump File:   CrashInfo.3.21.1115.dmp : D:\Game_Installation\GOG\Blackwell Bundle\Episode 1 - The Blackwell Legacy\CrashInfo.3.21.1115.dmp
Last Write Time:   28/04/2014 23:33:38
Process Name:   blackwell1.exe : D:\Game_Installation\GOG\Blackwell Bundle\Episode 1 - The Blackwell Legacy\blackwell1.exe
Process Architecture:   x86
Exception Code:   0xC0000094
Exception Information:   The thread tried to divide an integer value by an integer divisor of zero.
Heap Information:   Not Present

System Information
------------------
OS Version:   6.1.7601
CLR Version(s):   

Modules
-------
Module Name   Module Path   Module Version
-----------   -----------   --------------
blackwell1.exe   D:\Game_Installation\GOG\Blackwell Bundle\Episode 1 - The Blackwell Legacy\blackwell1.exe   3.2.1.1115
(I didn't include the modules not related to the game)

This is with the GOG installer (setup_blackwell_bundle_2.0.0.9.exe) with the patch (patch_blackwell_bundle_2.0.1.10.exe), running on a Windows 7 x64 rig.

When running the game in windowed mode it displays version 1.7 in the bar at the top.

Tried a few different things, Admin rights on and off, compatibility mode (XP SP3 tried), different display modes, different audio modes etc. to no effect.

I tried various different combinations of the conversation, no noticeable effect, although it did work once (as I was testing it I went back to try it again, at which point it promptly crashed again in the same scenario). As stated this is run #3 of this game (run #2 was last week and nothing significant has changed since then in my setup), so the issue isn't consistent between play-throughs, but does seem consistent within a single play-through (I have a save right before the crash if it'd help but I don't believe I can attach it to the post).

============================
Edit:
Found a solution, there may be something wrong with the initialisation of Rosa's notepad? Up to the point of the crash, I hadn't opened the notepad manually (it being my 3rd playthrough I already knew what was on it), so it was consistently bombing out when it tried to open it in the conversation with the R.A.

I then manually open the notepad first before talking to the R.A., the conversation works properly. Reloaded and tried this a couple of times, without opening the notepad I get the crash, when I do open the notepad, no crash.

Hope this helps.
============================
« Last Edit: April 29, 2014, 02:59:14 AM by dzyeph »

Offline JSAFilm-ZD

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Re: Blackwell Legacy crash
« Reply #7 on: April 06, 2020, 12:16:41 AM »
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