Wadjet Eye Games

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Hmm...  Joey's not unskilled.  He's got enough business acumen and tailoring skills to go back to his old job, which he can actually do because there are people who actually like to buy (for top dollar) and wear stuff in the styles that Joey knows how to  make.

As for identity, I think Durkin can fix that.  Given the backstory that is revealed if you look at the cut comissioner scene in the Commentary, I think that Durkin would be quite prepared for this  possibility.

So, imagine, if you will, Joey doing custom tailoring, a little contract work, out of a shop on DeLancey street.  Maybe he takes the Blackwell name as his  own so it doesn't die out with Rosa.
A Golden Wake / Re: no video
« Last post by morfusmax on July 10, 2017, 10:17:00 PM »
That worked.  Thanks.
All I will say is that

A- the pairing of Madeline and Michael shows that there are other bestowed out there and

B- you are really going to love one of the companion characters in the upcoming unavowed.
I have just finished the Blackwell series, and, while it has its flaws, it's one of the best Point&Click adventures I've ever seen. As always, it's the ending to a long-running series that upsets people -- I've even seen some commenters calling it a "Mass Effect 3" ending. I feel the ending is solid, but it feels, for the lack of a better word, disjointed. While watching it, I felt like the whole story was going towards something that would tie it up perfectly -- but it never happened.
The series started on the Brooklyn bridge, with Rosa scattering Lauren's ashes. It ended with the same scene -- Joey scattering Rosa's ashes. But... What happens next? Joey is alive, but he's a man from nowhere with no money, no documents and no supernatural powers. What is he going to do for the rest of his life, flip burgers for a minimum wage? He tells us the city needs a Bestower, but doesn't have one. The ghosts will keep appearing, while Joey has nowhere to go and nothing to do. It's not just a tragic ending, it's a story that ended up nowhere. The world after Rosa is empty.
The ending scene on the bridge, while mirroring the beginning scene of the first game, lacked one crucial detail: it didn't end with a spirit appearing for the one who has scattered the ashes. In the beginning, Rosa was approached by Joey's ghost. Now that Joey is alive, and Rosa is dead, and the world still needs an expert Bestower... The very structure of the story begs that he is approached by Rosa's ghost! Joey and Rosa switching places would wrap everything up absolutely perfectly, creating a symmetric composition and a satisfying bittersweet ending.
Technobabylon / Re: Bug? (Grenade problem; spoilers]
« Last post by locke456 on July 04, 2017, 05:00:32 PM »
Was a solution ever found for this bug? I've run into the exact same problem, and am crushed that it seems like I'm not going to be able to finish this great game so close to the end...

I would upload my save file, but it exceeds the size limit for attachments.
A Golden Wake / Re: no video
« Last post by Grundislav on July 03, 2017, 03:00:41 PM »
Try running the game's setup program (winsetup.exe) and changing the display driver from Direct 3D to Direct Draw 5.
A Golden Wake / no video
« Last post by morfusmax on July 03, 2017, 12:15:38 AM »
I'm seeing no video on startup.  I hear the music and some sort of background noise (plane? train?) but no video appears.
Chit Chat! / Re: Is The Shivah worth playing?
« Last post by Richardf8 on June 29, 2017, 02:34:58 PM »
The Shiva is worth playing. It's not as lush as some of the others. In terms of graphics and such, it's about on par with Legacy.  In terms of story, it has a bit more branching than the Blackwell games. Rabbi Stone can die, or not, depending on your choices.

If you play, one small payoff you won't want to miss in the Kosher Edition is email from characters of other games in a rabbi's inbox.
Chit Chat! / Re: About the resolution of the games.
« Last post by DaveGilbert on June 29, 2017, 10:07:05 AM »
I think Fran Bow's handpainted style looks pretty darn good!

Primordia / Re: WTB: Primordia Physical Version
« Last post by DaveGilbert on June 28, 2017, 08:07:24 PM »
They were made-to-order when the game came out as a pre-order bonus, so only a limited number were made. Although if anyone does have one, the folks who hang around this forum people probably would. Sadly, I don't have any additional copies either. Good luck in your search!
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