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Messages - Grundislav

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16
Shardlight / Re: Final Choices (Endgame Spoilers)
« on: March 13, 2016, 04:08:09 AM »
The Soothsayer living or dying has no effect on the narrative, it's just a choice you can make for your own peace of mind.

As far as Danton, yes she helped Amy out, but the intent was to show her true colors during the raid sequence. The fact that Amy is shocked by her brutality at decapitating a guard and her "stab first ask questions later" attitude that she's experienced first hand is meant to place those seeds of doubt with regards to her actual intentions. The final straw which justifies Amy's decision to kill her (if you as the player so choose) is her admitting that she's going to assume the identity of Tiberius, which, while it sounds good in theory, is more likely to lead to her just becoming the same enemy she was fighting. Power corrupts and all that.

(I originally wanted Danton's true intentions to be that she only wanted to oust Tiberius so she could have his power, but that made it very difficult to justify choosing the Danton lives ending)

Danton mentions in her ending that she intends to "find out who is loyal to our cause, and cut down all who oppose us." She wouldn't hesitate to kill Amy if she didn't side with her. After all, it wouldn't be the first time she drew her sword on her. Amy shooting her isn't so much "instant execution for people who disagree with her" as much as it is self-preservation.

And for the record, the reason Danton didn't run Amy through as she was reloading wasn't because she couldn't believe Amy was doing the unthinkable, but because her sword was out of reach :)

17
Shardlight / Re: Shardlight :)
« on: March 12, 2016, 07:45:24 PM »
Haha I'm still surprised at how often I get asked this question. No, the Ben Jordan series is dead and buried. My next project, however, will return to those roots.

18
Shardlight / Re: Shardlight :)
« on: March 12, 2016, 04:05:00 PM »
Glad to hear!

19
Shardlight / Re: Spoilers. Finished the game. Here are my thoughts.
« on: March 11, 2016, 09:59:12 AM »
Hello,

Thanks for the feedback. With regard to two things:

1. Yes, the chalkboard puzzle has turned out to be a bit more finicky than I would have liked. It seemed like there was a fairly big allowance for not getting the drawing "perfectly," but making it so that you have to draw it right before you're allowed to successfully input the code is not good. This will be addressed in a patch.

2. The record player puzzle is also one that will be addressed in a patch. The logic is that the Train Lady will help you after you do something nice for her, but I think it's a bit of a stretch to be told that the record player isn't a high priority, then not be able to address it until after looking at it once you find her.

20
Shardlight / Re: Voice Acting Question
« on: March 10, 2016, 09:23:29 PM »
Which popular YouTuber? The actor who plays that character is Frank Todaro.

21
Shardlight / Re: Native Resolution...
« on: March 10, 2016, 12:03:44 AM »
When I played on my laptop, I noticed that it puts a black border on either side of the screen, but when I would hook it up to my tv for testing, it fit the screen perfectly and looked like it was supposed to.

This was playing it fullscreen with the max nearest neighbor filter setting.

22
Shardlight / Re: Received an AGS error while playing...
« on: March 09, 2016, 07:51:46 PM »
Were you attempting to talk to the old guy while the birds were in the middle of flying back?

If so, this has been reported and has been noted for fixes in a future patch.

23
A Golden Wake / Re: Fantastic game.
« on: March 05, 2016, 04:55:58 PM »
Thank you, I really appreciate comments like these :)

24
Shardlight / Re: Shardlight extras - Clarify please
« on: March 02, 2016, 06:15:46 PM »
The extras are included with the pre-order. To my understanding, they will be available to purchase separately once the pre-order period is over. So, they are only *exclusive* to the pre-order in the sense that they are free with it.

If you order directly from Wadjet Eye, you get a Steam key for the game. I don't know if that includes the extras being hosted on Steam, however.

25
Shardlight / Re: SHARDLIGHT!
« on: March 01, 2016, 12:25:24 PM »
Looks like you were 10 minutes early :)

26
Chit Chat! / Re: Fantasy setting.
« on: February 10, 2016, 10:46:11 AM »
I've never really been interested in high fantasy as a genre, and I personally don't feel I could make anything particularly exciting in the genre, but that's just me.

Dave might feel differently!

27
Chit Chat! / Re: Remember Laura Bow?
« on: January 13, 2016, 01:21:39 PM »
As a bit of shameless self-promotion, if you enjoyed Laura Bow's setting and atmosphere, you might want to check out A Golden Wake;D

28
Shardlight / Re: SHARDLIGHT!
« on: September 23, 2015, 01:11:03 AM »
Good! We're not quite ready to give it to you just yet, but be patient. I can assure you it will be worth the wait :)

29
I was there for his talk and hearing him speak was a great experience, and meeting him afterwards and having a chat (where I found out he's played A Golden Wake as well as the other Wadjet Eye games) was incredible.

I love Loom. It was the first LucasArts game I played. Working with Brian Moriarty would be amazing, so let's keep our fingers crossed that something comes out of this.

30
Thank YOU for playing!

Glad you enjoyed it!

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