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Messages - Der_Pit

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Primordia / Linux segfaults (Primordia and other AGS games)
« on: July 15, 2017, 09:21:39 AM »
Hi,

I own quite some of your games (bought via GOG) At least two of them (Primordia and Gemini Rue) segfault as soon as I want to start a game (i.e., the intro loads fine)
Googling around I found a (quite old) post here describing the same(?) problem:
www.wadjeteyegames.com/forum/index.php?topic=3153.0
though no solution there.  But i found the error in the issues of AGS:
github.com/adventuregamestudio/ags/issues/195
It tries to unlock some not locked mutexes....

As suggested in the thread, I compiled a (recent) version of AGS myself, and with that both games run fine.

The version of AGS reported in the games from GOG was
AGS: Adventure Game Studio v3.3 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-20xx others
ACI version 3.3.0.1132

The (working) one here is
Adventure Game Studio v3.4 Interpreter
Copyright (c) 1999-2011 Chris Jones and 2011-2017 others
ACI version 3.4.1.6

Not sure if there are compatibility issues to be expected with a newer runtime?  But maybe some update of the packages might be a good idea?

I'll likely also check the other games I have (Blackwell, Golden Wake, Resonance, Shivah), but they are currently not installed on my computer here...

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