Wadjet Eye Games Community Forum

Wadjet Eye Games => The Blackwell series => Topic started by: sierramindy on September 13, 2007, 07:54:34 PM

Title: The Blackwell Convergence
Post by: sierramindy on September 13, 2007, 07:54:34 PM
I have just finished playing Blackwell Unbound. Checked out the photo album and saw some great concept art for a game titled: The Blackwell Convergence. Already I'm sold on it! I know, I know, I'm totally rushing things, but I can't help myself. Blackwell Unbound was so good and then I see the art work for a coming game which has me absolutely drooling. (Pause ... wipes mouth with hankie!) I will be patient though because I do want you guys to do your thing in the way you know best so I will try to stay out of the way. Heartfelt thanks for the past 3 games and another thanks for the yet-to-be game!
Title: Re: The Blackwell Convergence
Post by: Shany on September 14, 2007, 07:49:11 AM
I can't wait for Convergence either! It will be a while until it's complete, though, and who knows if I'll have the time to play it by then... I will pre-order it as soon as possible, though.

In the meanwhile I'm making many crazy theories about the series. I think I need someone to talk to about some of them or I'll go crazy myself.
Title: Re: The Blackwell Convergence
Post by: sierramindy on September 17, 2007, 02:49:40 PM
Hey, Shany,
So how crazy can theories be anyway? My curiosity is going crzy (typo, but I think I'll leave it, looks about how I feel)trying to figure out whatever you could be thinking!
Title: Re: The Blackwell Convergence
Post by: Shany on September 18, 2007, 06:35:50 AM
OK, so they're not really crazy... I'm just crazy for thinking about it so much. :D

Still, here's an example:

SPOILER



Was the Countess really dead at the end of Unbound? From the concept art it appears that her ghost will be in Convergence, yet Joey says there was no ghost. He could've been lying, but that doesn't make sense.
Her ghost also wears different clothes, but that doesn't mean anything, I think.
It could be that the Countess has 'special' status due to what happened to her, so we have no way of knowing until the next game.

And this is just one question out of many...
Title: Re: The Blackwell Convergence
Post by: sierramindy on September 18, 2007, 03:27:39 PM
Hi Shany,
I can certainly understand thinking about Convergence as I am too! I really like the concept art for the game. I can't remember seeing anything on the Countess, but I could have and just don't recall it now. Maybe Joey lied about there not being a ghost to make Lauren feel better. And to end the game at that point. Otherwise, Joey and Lauren would have had to save her maybe? Or will that be part of Convergence? And why did Joey say at the end of Unbound that it was a bad idea for Lauren to phone Jack? I thought it was a good idea myself.
Can you believe this? I just read the whole 9 page thread in Hints at GameBoomers to connect with Blackwell Unbound once more. I kept wanting to break in and help them too, but in the end they all finished the game, but the best part was to read how much they were all liking the game! Just like me when I was playing it.
Title: Re: The Blackwell Convergence
Post by: Shany on September 18, 2007, 05:38:45 PM
I'm happy to see alot of people like this game too. This means alot of people will buy Convergence as well, and Dave can keep on making these games!

About the ghost: If Joey lied and the Countess' ghost appeared right under Lauren's balcony, wouldn't Lauren see it eventually? Unless the ghost appeared and then moved somewhere else, but then why would it move away if all the Countess could think about at the end was 'helping' Lauren? Maybe her mind snapped back when she died... but no, that wouldn't be very interesting if this was the case.

About Lauren calling Jack: To Joey this was a bad idea - he saw what happened to Patricia when she tried to act like everything was normal. He was probably scared that it'll happen to Lauren (and he was right).

Oh, and here's something weird I noticed - I just reread the letters in Blackwell Legacy. The person who sent the last letter (about Lauren adopting Rosa) is called John Durkin. Must've been another John Durkin. :)

And yes, I do think about these games too much.
Title: Re: The Blackwell Convergence
Post by: sierramindy on September 19, 2007, 04:01:14 PM
Hmm, I'm thinking about that "too much" and wondering why it is that Blackwell Legacy and Unbound stay in my mind while all these other games are also out there to be played. Games with a lot of new technology going for them, and much fancier graphics with shadows yet and other realistic touches. But here's these 2 games with old-style graphics and almost nothing in the way of inventory (my kleptomania at taking everything that isn't nailed down doesn't get a workout here, not even one measly stick or ladder) and no horror, thriller chills (even if Joey is a ghost!) yet they really, truly captured my game-playing heart. I guess it must be the characters and their stories that make these games special as they are all that is left. That must also be why "Convergence" is also on my mind since I have seen the early art for the characters in it. Also I trust Dave for the rest. He will make a great game, I'm sure.
Oh, one other thing just came to mind, he does a fantastic job of getting just the right voice actors who take the time to really make their character real, they don't just read the words any old way. I have a tin ear, so the music and voices actually don't always register with me, so the fact that they did in these games must mean something!
Title: Re: The Blackwell Convergence
Post by: Shany on September 20, 2007, 10:40:48 AM
I agree with the voice acting and directing being excellent. It's so important, and you can hear what a difference it makes in the clips on the  extras section.

These games are stuck in my head because I like the characters, and since there's a mysery surrounding these character's lives (and deaths) I keep thinking about them.

By the way, did you read Dave's interview on I-Luv-Games? (http://www.i-luv-games.com/articles.html). He says some interesting stuff regarding future Blackwell games.
Title: Re: The Blackwell Convergence
Post by: sierramindy on September 20, 2007, 04:32:34 PM
Many, many thanks for that link to I-Luv-Games, Shany! That was a great interview with Dave, and yes, I was like very happy to read about future Blackwell games. Rosa returning and going different places sounds so interesting I can already see myself ordering the game!  :)
I don't want to be too eager though because I certainly wouldn't want Dave to end up too coffee-addicted and bleary-eyed. Still, all his efforts will be greatly appreciated and I do want him to know that, and I'm sure you agree, right?
The reviewer at I-Luv-Games gave a "B" to the graphics for Blackwell Unbound, but I personally would give the graphics a big "A+" as I thought the art work was perfect and just right for the whole mood and feel of the game. Anything else is unthinkable as far as I'm concerned. All in all, I would have rated the whole game as "A++" or a 12 out of 10, or 6 stars. Am I going overboard do you think?
Title: Re: The Blackwell Convergence
Post by: Shany on September 20, 2007, 05:03:31 PM
LOL. I understand your excitement. I was like this after I finished Blackwell Legacy for the first time. These games have that something about them.
Unbound is very good in my opinion, but I'm disappointed we didn't learn more about Lauren - she's such an interesting character, yet we know almost nothing of her life before she met Joey.
As for the graphics - it took me some time to get used to them - they're so different from Legacy. But they're very good and in a few cases fit perfectly.

About the interview - I'm mostly curious about Dave saying there will be more playable characters. This can mean a whole lot of things...

We need a bigger fanbase, though. More people to speculate about the series.
We need it to be as popular as Harry Potter! :D
Title: Re: The Blackwell Convergence
Post by: sierramindy on September 20, 2007, 11:03:14 PM
Wow, wouldn't that be something! However, fame has a price and I'm not at all sure it would be such a good thing. But I certainly would like to get more gamers involved with the Blackwell series, maybe a big fan base like Myst? What am I saying? I don't like Myst at all, tried playing it one day and traded it in for another game (Gabriel Knight 2, as a matter of fact, which is one of my all-time faves!) What I mean, of course, is that I would like that kind of ongoing interest in the game and its characters. As you say, "More people to speculate about the series."
About Lauren, I thought she seemed to be someone who was sort of doing what she had to do (be a medium and Joey's helper) without being too enthusiastic about it. Considering her mother went insane trying to ignore Joey, I would say she didn't have a very happy childhood, but at least, she did come to terms with being a medium. Then later, when Rosa was 5, she took care of her as best she could until she ended up, if I recall correctly, in a mental hospital herself. Anyway, I just like the way all the characters work together and somehow draw me into their concerns or whatever. The conversations (and that great voice acting) keep me interested every minute of the game, even when I go over and over something.
Some gamers seem to enjoy the locations and great houses and scenery, but I feel that I am a gamer, not a tourist! Others immerse themselves in horror and scary themes and dark graphics in a first person format and enjoy it, but I find myself bored stiff. It's a game, I really am not afraid that the spooky thingy will get me even when it does and I have to start over, which is totally boring and mindless. Oh well, to each his own!
Title: Re: The Blackwell Convergence
Post by: Shany on September 21, 2007, 06:44:53 AM
We seem to have a similar taste in games - GK2 is one of my favourites as well (and my first ever adventure game).

As I said before, for me it's the chracters that can really make a game. An annoying or boring main character can really ruin a game - look at how many people dislike "The Black Mirror" just because of it's main character.
Title: Re: The Blackwell Convergence
Post by: simon_blackwell1 on September 23, 2007, 06:08:34 AM
Looks to me from the concept art that the journalist from unbound will be making a re-appearance as a ghost too.....
Title: Re: The Blackwell Convergence
Post by: Shany on September 23, 2007, 10:47:33 AM
Here's a comparison image:
http://img72.imageshack.us/my.php?image=comparisonrl8.png
Title: Re: The Blackwell Convergence
Post by: sierramindy on September 23, 2007, 08:09:27 PM
Those 2 comparison images really are great, Shany. I never did spot the resemblance myself when looking at the concept art although I tried. My memory for faces is dim even in real life, uh, especially in real life!
Title: Re: The Blackwell Convergence
Post by: bl2k611 on September 25, 2007, 08:43:01 PM
just a thought
 i just noticed this.  I was re-playing the Blackwell legacy after finishing Blackwell unbound. i noticed if you right click   on Joanne And Kelly's door and  It says Kelly Hawrthrone (sp? ???) And Joanne Sherman and  the old lady that extorted money from Lauren in unbound was Harriet Sherman. Do you think another Sherman will appear in convergence?
Title: Re: The Blackwell Convergence
Post by: Shany on September 26, 2007, 06:27:04 AM
Some family names seem to repeat in the games, so anything's possible.

We did have two "John Durkin"s.
Title: Re: The Blackwell Convergence
Post by: DaveGilbert on October 31, 2007, 02:40:59 PM
I didn't want to enter this discussion, because it didn't seem like my place, but I wanted to congratulate bl2k611 on being the first person to notice that connection.  Yes, Harriet Sherman in Unbound is definitely related to the JoAnn Sherman in Legacy. Well spotted, bl2k611! ;D
Title: Re: The Blackwell Convergence
Post by: Lucifiel on November 08, 2007, 08:36:23 AM
Ha! That sounds interesting. :D

I can't wait for Convergence: which will be out in a year's time, right? :P
Title: Re: The Blackwell Convergence
Post by: DaveGilbert on November 08, 2007, 08:50:07 AM
Not that long.  I had the Convergence design all ready to go when I finsihed Unbound, so the wait will be much shorter.  I can't announce a specific date, but I'm aiming for early next year.
Title: Re: The Blackwell Convergence
Post by: Lucifiel on November 08, 2007, 11:01:47 AM
Oh good! Then perhaps you might want to start coming up with something for the game after Convergence. :p

After all, it can't end with that game, right?
Title: Re: The Blackwell Convergence
Post by: bingus on November 21, 2007, 06:44:41 AM
I hope not. We might have to form a lynch mob! ;)
Title: Re: The Blackwell Convergence
Post by: Dark_Spiral on January 04, 2008, 10:01:14 PM
I think it's the reporter from Unbound as well. My theory is he feels responsible for what happened to those people and he can't let go of that, it's what's keeping him there. Maybe finally getting rid of the countess will give him the peace he needs
Title: Re: The Blackwell Convergence
Post by: Lucifiel on January 27, 2008, 11:16:04 AM
Cool! Trying the demo for Convergence now.

a) Btw, for a short while, the game refused to recognise my settings from Winssetup and as a result, the in-game text looked really pixellated. It'd say something like "the settings are not optimised for the game" or something similar.

b) There's another thing I gotta point out though, the "cutscenes" seem to shake a lot. Is this a result of them being created in 320x240 and then "resized"? Or is this 'cos of some other issue?

c) At one point, I couldn't seem to switch between Joey and Rosa. Clicking on the "R" icon would just bring me back to Joey(the screen moves from Joey to Rosa and then back to Joey) and pressing Tab had the same effect too.  Was this intentional? 

d) That aside, wow... I really like the starting "cutscene". It feels rather movie-like and also, the nice music. And hmmm... I also really like the new actress for Rosa too. :) And this time round, it'd the old "Dave Gilbert" touch from TOAK: the humour!!! I couldn't stop laughing at some of the "steps" you could try. And the sound-effects and the rain sets a rather moody touch. However, the humour lightened up the atmosphere a little.
Title: Re: The Blackwell Convergence
Post by: DaveGilbert on January 27, 2008, 04:31:34 PM
Cool! Trying the demo for Convergence now.

a) Btw, for a short while, the game refused to recognise my settings from Winssetup and as a result, the in-game text looked really pixellated. It'd say something like "the settings are not optimised for the game" or something similar.

Did the game not recognize the settings when you saved them?  Or did you try saving them and then you got that message?  The message is more of a warning than anything else (and a part of the engine which I can't remove), so just ignore it.

Quote
b) There's another thing I gotta point out though, the "cutscenes" seem to shake a lot. Is this a result of them being created in 320x240 and then "resized"? Or is this 'cos of some other issue?
Could you explain what you mean by "shake"? Does the screen literally shake?  Does it happen at any particular spot?

Quote
c) At one point, I couldn't seem to switch between Joey and Rosa. Clicking on the "R" icon would just bring me back to Joey(the screen moves from Joey to Rosa and then back to Joey) and pressing Tab had the same effect too.  Was this intentional? 

Hm.  Strange!  Again, does this happen at a specific point or just randomly?

Quote
d) That aside, wow... I really like the starting "cutscene". It feels rather movie-like and also, the nice music. And hmmm... I also really like the new actress for Rosa too. :) And this time round, it'd the old "Dave Gilbert" touch from TOAK: the humour!!! I couldn't stop laughing at some of the "steps" you could try. And the sound-effects and the rain sets a rather moody touch. However, the humour lightened up the atmosphere a little.

Thanks!  Rebecca was great to work with.  TOAK like humor? Heh.   Rosa is a far cry from Tiffany, but thank you. :-D

-Dave
Title: Re: The Blackwell Convergence
Post by: Lucifiel on February 03, 2008, 11:22:18 AM
Cool! Trying the demo for Convergence now.

a) Btw, for a short while, the game refused to recognise my settings from Winssetup and as a result, the in-game text looked really pixellated. It'd say something like "the settings are not optimised for the game" or something similar.

Did the game not recognize the settings when you saved them?  Or did you try saving them and then you got that message?  The message is more of a warning than anything else (and a part of the engine which I can't remove), so just ignore it.

I was really tired when I posted this so I don't remember... drats. I couldn't have been hallucinating, though. I clearly recall being unable to read some of the text so I kept trying.

Quote
Quote
b) There's another thing I gotta point out though, the "cutscenes" seem to shake a lot. Is this a result of them being created in 320x240 and then "resized"? Or is this 'cos of some other issue?
Could you explain what you mean by "shake"? Does the screen literally shake?  Does it happen at any particular spot?


Hmmm... okay, the part where the game scene starts up and the screen moves to the right, before we see Joey and Rosa talking? The screen wobbles a little.

And the cutscenes before that? Hmmm... my suspicions have been confirmed. When the screen is set to "windowed" mode instead of "full-screen mode", these cutscenes don't shake anymore.

Quote
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c) At one point, I couldn't seem to switch between Joey and Rosa. Clicking on the "R" icon would just bring me back to Joey(the screen moves from Joey to Rosa and then back to Joey) and pressing Tab had the same effect too.  Was this intentional? 

Hm.  Strange!  Again, does this happen at a specific point or just randomly?

I don't know: I just got this after Joey talked to the ghost outside. I was able to talk to Rosa though.

Video of this issue:
http://www.sendspace.com/file/0246pj

My savegames:
http://www.sendspace.com/file/cla2tr

Quote
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d) That aside, wow... I really like the starting "cutscene". It feels rather movie-like and also, the nice music. And hmmm... I also really like the new actress for Rosa too. :) And this time round, it'd the old "Dave Gilbert" touch from TOAK: the humour!!! I couldn't stop laughing at some of the "steps" you could try. And the sound-effects and the rain sets a rather moody touch. However, the humour lightened up the atmosphere a little.

Thanks!  Rebecca was great to work with.  TOAK like humor? Heh.   Rosa is a far cry from Tiffany, but thank you. :-D

-Dave

Well, what I meant was your touch of humor as you're really good at making people laugh. :)

No problem, though.

P.S. Hmmm... anyone having problems trying to use the forums?
Title: Re: The Blackwell Convergence
Post by: DD on February 08, 2008, 09:48:48 AM
P.S. Hmmm... anyone having problems trying to use the forums?

Yep. It's awfully slow (if I get in at all), isn't it?!
Title: Re: The Blackwell Convergence
Post by: Jackie on February 08, 2008, 02:09:19 PM
Same here.  It has been very very slow to download the page.  I thought that maybe it was my server.
Title: Re: The Blackwell Convergence
Post by: sierramindy on February 09, 2008, 09:28:37 PM
It is slow for me, too, but worth hanging in there! Although there were moments when I thought I was no longer connected. But now that I know that it isn't only me, I will be even more patient since I won't be worried that I goofed or something.
Title: Re: The Blackwell Convergence
Post by: DD on February 10, 2008, 04:40:51 AM
I thought that maybe it was my server.

IMO it became so slow when the (forum) server issues here were fixed the last time - allegedly.

It is slow for me, too, but worth hanging in there!

Patience is a virtue, sure  ;)  but imagine what's going to go on here as soon as the next game is out...

ah well, technique. <shrug>  ::)
Title: Re: The Blackwell Convergence
Post by: DaveGilbert on February 10, 2008, 10:32:01 AM
*sigh*.  I'm not sure WHAT'S going on with the server.  Klaus and I are looking into other options.
Title: Re: The Blackwell Convergence
Post by: DD on February 11, 2008, 11:58:36 AM
Klaus and I are looking into other options.

Thanks!  8) Definitely looking forward to everything that makes this forum faster again!
Title: Re: The Blackwell Convergence
Post by: Rognik on March 22, 2008, 12:29:07 AM
Quote
c) At one point, I couldn't seem to switch between Joey and Rosa. Clicking on the "R" icon would just bring me back to Joey(the screen moves from Joey to Rosa and then back to Joey) and pressing Tab had the same effect too.  Was this intentional? 

Hm.  Strange!  Again, does this happen at a specific point or just randomly?

I can reply that in the version I downloaded, there was definitely a specific point where switching between Rosa and Joey was locked. It happened after Joey starts to talk the ghost jumper down; after that point, Rosa just stood in place and responded to script-changes.

Also, hi. New to the forum but have played both of the previous games. I was wondering if you might make a small addition to Convergence while you're writing it. Do you think you could add a restart function? I noticed when replaying through Blackwell Unbound that once you're in the game, you can't go back to the start of the game without quitting. Normally not a problem, but it might be nice to restart without doing that.
Title: Re: The Blackwell Convergence
Post by: DaveGilbert on March 24, 2008, 03:53:28 AM
Quote
I can reply that in the version I downloaded, there was definitely a specific point where switching between Rosa and Joey was locked. It happened after Joey starts to talk the ghost jumper down; after that point, Rosa just stood in place and responded to script-changes.

Was this when Joey was on the window ledge?  That's a scripted thing, you can't control Rosa while Joey is out there.  If it happened after Joey went back into the office - did the buttons disappear?  Were you able to switching using TAB? 

Quote
Also, hi. New to the forum but have played both of the previous games. I was wondering if you might make a small addition to Convergence while you're writing it. Do you think you could add a restart function? I noticed when replaying through Blackwell Unbound that once you're in the game, you can't go back to the start of the game without quitting. Normally not a problem, but it might be nice to restart without doing that.

You can use F9 to restart (It's an AGS thing), but it's not a documented feature.  I'll see about implementing that.

-Dave
Title: Re: The Blackwell Convergence
Post by: Rognik on March 24, 2008, 07:55:25 PM
It's after Joey comes back into the office, when Rosa doesn't manage to talk the ghost down. The button is there, but clicking on it doesn't work and tab didn't work, either.

Also, good to know about the F9 thing. Wish I had known that before.